A collection of all the links / videos / wikis I have found throughout working in VFX.
Mostly for personal use so it’s quite messy, but feel free to add your own links in the comments!
CG Wikis
cgwiki (tokeru.com) – CG wiki made by a Senior Houdini Artist at Google. Biggest focus on Houdini with all concepts explained easily with example files provided! My no. 1 source for learning advanced Houdini topics
jtomori (jtomori) / Repositories (github.com) – VEX tutorials, VFX pipeline starter guides and other cool projects
CG Knowledge Library – Cnidaria – Houdini & related CG notes
Welcome to the wiki – Agastya FxTD Wiki – another scripting / Houdini wiki
More VFX Help | Kate Xagoraris | Ontario – Great wiki with Houdini/Maya tips, some cool Physics/Maths in CG projects – quantum physics
Houdini
VEX
John Kunz – VEX Attribute Glossary – great collection of global variables in VEX
Toadstorm Nerdblog – The joy of xyzdist() and primuv() – the 2 most used/helpful VEX functions explained
jtomori/vex_tutorial: – A collection of code snippets and examples showing syntax and capabilities of VEX language inside SideFX Houdini
General
Copying and instancing point attributes (sidefx.com) – always go back to this when instancing in Houdini
Simon Verstraete – Houdini Blog #25: Multi-parameters (artstation.com) – creating and accessing multi-param blocks
promoting tool interfaces | Forums | SideFX – setting editable nodes inside HDAs
On Growth and Form – Work in Progress – od|forum (odforce.net) – some cool shapes created using Houdini & VEX
Examples · kiryha/Houdini Wiki (github.com) – wiki with examples for achieving some interesting procedural growth, hair clumping, instancing, alembic copies, animating along paths
Geometry – SideFX Labs Public Roadmap | Product Roadmap (productboard.com) – Nice way to check all the cool nodes inside SideFX Labs package
RBD Workflows in Houdini (katexagoraris.com) – Title
Video tutorials
ATTRIBUTE PAINT | H18 MASTERCLASS on Vimeo – great in-depth look at attribute paint and how to embed it in custom assets
Blue Bubble Bursting Pins (bubblepins.com) – great Youtube channel for introduction to some Houdini workflows
HDK, Python & Programming
ArtStation – Houdini Scripted Menus. Making your HDA’s Menus Dynamic. – changing HDA menus through .json files
Creating a simple C++ OpenVDB node in HDK – Trying to make things properly (wordpress.com) – Title, nice intro to HDK
Snippets | James Robinson 🌊 (jamesrobinsonvfx.com) – Houdini python snippets
NVIDIA’s Warp for Houdini (christophercrouzet.com) – NVIDIA Python CUDA implementation inside Houdini
Accelerating Your Hdk Project with CUDA – FX blog by Sergen Eren
Math & Physics
Point, Line, Plane (paulbourke.net) – calculations for minimum distances between combinations of point, line & plane
Understanding Turbulence – Michael’s blog (wordpress.com) – learn how Turbulence works in relation to CG and pyro sims
Changing Camera resolution but keep the same resolution gate | Forums | SideFX – Computing horizontal aperture from vertical one
TD General
Programs Normal map OpenGL or DirectX – Marcel van Duijn – which software uses which type of Normal mapping – DirectX and OpenGL differ in the G channel (OpenGL is inverse)
VFX Reference Platform: Home Page (vfxplatform.com) – set of tool and library versions to be used as a common target platform for building software for the VFX industry
Programming
Radix Sort Revisited (codercorner.com)
Graphics Programming
Learn OpenGL – Perfect start for anyone wanting to get into OpenGL
Learning Modern 3D Graphics Programming (paroj.github.io) – Advanced OpenGL
Home – Vulkan Guide (vkguide.dev) – Vulkan Guide
Normal Mapping Shadows (NMS) (enbdev.com)
vinjn/awesome-vulkan: Awesome Vulkan ecosystem (github.com)
Creating a Volumetric Ray Marcher (shaderbits.com)
apoorvaj.io – Blog of a senior graphics programmer at Unity, cool posts
VFX Salary / Job postings
Animation/VFX/Game Industry Job Postings – Google Drive
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